//
//    World of Padman - example map and gametype rotation
//
//
//    Rotates through each official map for each supported gametype.
//    Sets point- and timelimit for each gametype.
//
//    Does not load a map itself!
//

//
// Maps
//

// Free For All
set map_ffa1  "map wop_airplane;        set nextmap_ffa vstr map_ffa2"
set map_ffa2  "map wop_anteroom;        set nextmap_ffa vstr map_ffa3"
set map_ffa3  "map wop_backyard;        set nextmap_ffa vstr map_ffa4"
set map_ffa4  "map wop_bath;            set nextmap_ffa vstr map_ffa5"
set map_ffa5  "map wop_cabin;           set nextmap_ffa vstr map_ffa6"
set map_ffa6  "map wop_diner;           set nextmap_ffa vstr map_ffa7"
set map_ffa7  "map wop_jail;            set nextmap_ffa vstr map_ffa8"
set map_ffa8  "map wop_padattic;        set nextmap_ffa vstr map_ffa9"
set map_ffa9  "map wop_padcrash;        set nextmap_ffa vstr map_ffa10"
set map_ffa10 "map wop_padcrash_dm17;   set nextmap_ffa vstr map_ffa11"
set map_ffa11 "map wop_padgarden;       set nextmap_ffa vstr map_ffa12"
set map_ffa12 "map wop_padgarden_night; set nextmap_ffa vstr map_ffa13"
set map_ffa13 "map wop_padkitchen;      set nextmap_ffa vstr map_ffa14"
set map_ffa14 "map wop_padlibrary;      set nextmap_ffa vstr map_ffa15"
set map_ffa15 "map wop_padship;         set nextmap_ffa vstr map_ffa16"
set map_ffa16 "map wop_padshop;         set nextmap_ffa vstr map_ffa17"
set map_ffa17 "map wop_trashmap;        set nextmap_ffa vstr map_ffa1"


// Spray Your Color
set map_syc1  "map wop_airplane;   set nextmap_syc vstr map_syc2"
set map_syc2  "map wop_anteroom;   set nextmap_syc vstr map_syc3"
set map_syc3  "map wop_backyard;   set nextmap_syc vstr map_syc4"
set map_syc4  "map wop_bath;       set nextmap_syc vstr map_syc5"
set map_syc5  "map wop_cabin;      set nextmap_syc vstr map_syc6"
set map_syc6  "map wop_diner;      set nextmap_syc vstr map_syc7"
set map_syc7  "map wop_huette;     set nextmap_syc vstr map_syc8"
set map_syc8  "map wop_jail;       set nextmap_syc vstr map_syc9"
set map_syc9  "map wop_padattic;   set nextmap_syc vstr map_syc10"
set map_syc10 "map wop_padgarden;  set nextmap_syc vstr map_syc11"
set map_syc11 "map wop_padkitchen; set nextmap_syc vstr map_syc12"
set map_syc12 "map wop_padlibrary; set nextmap_syc vstr map_syc13"
set map_syc13 "map wop_padship;    set nextmap_syc vstr map_syc14"
set map_syc14 "map wop_padshop;    set nextmap_syc vstr map_syc15"
set map_syc15 "map wop_trashmap;   set nextmap_syc vstr map_syc1"


// Last Pad Standing
set map_lps1  "map wop_airplane;        set nextmap_lps vstr map_lps2"
set map_lps2  "map wop_anteroom;        set nextmap_lps vstr map_lps3"
set map_lps3  "map wop_backyard;        set nextmap_lps vstr map_lps4"
set map_lps4  "map wop_cabin;           set nextmap_lps vstr map_lps5"
set map_lps5  "map wop_diner;           set nextmap_lps vstr map_lps6"
set map_lps6  "map wop_huette;          set nextmap_lps vstr map_lps7"
set map_lps7  "map wop_padatticLPS;     set nextmap_lps vstr map_lps8"
set map_lps8  "map wop_padcrash;        set nextmap_lps vstr map_lps9"
set map_lps9  "map wop_padgarden_night; set nextmap_lps vstr map_lps10"
set map_lps10 "map wop_padkitchenLPS;   set nextmap_lps vstr map_lps11"
set map_lps11 "map wop_padlibraryLPS;   set nextmap_lps vstr map_lps1"


// Free For All Team
set map_tffa1  "map wop_airplane;      set nextmap_tffa vstr map_tffa2"
set map_tffa2  "map wop_anteroom;      set nextmap_tffa vstr map_tffa3"
set map_tffa3  "map wop_backyard;      set nextmap_tffa vstr map_tffa4"
set map_tffa4  "map wop_bath;          set nextmap_tffa vstr map_tffa5"
set map_tffa5  "map wop_cabin;         set nextmap_tffa vstr map_tffa6"
set map_tffa6  "map wop_diner;         set nextmap_tffa vstr map_tffa7"
set map_tffa7  "map wop_huette;        set nextmap_tffa vstr map_tffa8"
set map_tffa8  "map wop_jail;          set nextmap_tffa vstr map_tffa9"
set map_tffa9  "map wop_padattic;      set nextmap_tffa vstr map_tffa10"
set map_tffa10 "map wop_padcrash;      set nextmap_tffa vstr map_tffa11"
set map_tffa11 "map wop_padcrash_dm17; set nextmap_tffa vstr map_tffa12"
set map_tffa12 "map wop_padgarden;     set nextmap_tffa vstr map_tffa13"
set map_tffa13 "map wop_padkitchen;    set nextmap_tffa vstr map_tffa14"
set map_tffa14 "map wop_padlibrary;    set nextmap_tffa vstr map_tffa15"
set map_tffa15 "map wop_padship;       set nextmap_tffa vstr map_tffa16"
set map_tffa16 "map wop_padshop;       set nextmap_tffa vstr map_tffa17"
set map_tffa17 "map wop_trashmap;      set nextmap_tffa vstr map_tffa1"


// Capture The Lolly
set map_ctl0  "map wop_colorstageCTL;  set nextmap_ctl vstr map_ctl1"
set map_ctl1  "map wop_fridgeCTL;      set nextmap_ctl vstr map_ctl2"
set map_ctl2  "map wop_journeyCTL;     set nextmap_ctl vstr map_ctl3"
set map_ctl3  "map wop_padasiaCTL;     set nextmap_ctl vstr map_ctl4"
set map_ctl4  "map wop_padbaseCTL;     set nextmap_ctl vstr map_ctl5"
set map_ctl5  "map wop_padboxCTL;      set nextmap_ctl vstr map_ctl6"
set map_ctl6  "map wop_padcloisterCTL; set nextmap_ctl vstr map_ctl7"
set map_ctl7  "map wop_padcrashCTL;    set nextmap_ctl vstr map_ctl8"
set map_ctl8  "map wop_westernCTL;     set nextmap_ctl vstr map_ctl0"


// Spray Your Color Team
set map_tsyc1  "map wop_airplane;   set nextmap_tsyc vstr map_tsyc2"
set map_tsyc2  "map wop_anteroom;   set nextmap_tsyc vstr map_tsyc3"
set map_tsyc3  "map wop_backyard;   set nextmap_tsyc vstr map_tsyc4"
set map_tsyc4  "map wop_bath;       set nextmap_tsyc vstr map_tsyc5"
set map_tsyc5  "map wop_cabin;      set nextmap_tsyc vstr map_tsyc6"
set map_tsyc6  "map wop_diner;      set nextmap_tsyc vstr map_tsyc7"
set map_tsyc7  "map wop_huette;     set nextmap_tsyc vstr map_tsyc8"
set map_tsyc8  "map wop_jail;       set nextmap_tsyc vstr map_tsyc9"
set map_tsyc9  "map wop_padattic;   set nextmap_tsyc vstr map_tsyc10"
set map_tsyc10 "map wop_padgarden;  set nextmap_tsyc vstr map_tsyc11"
set map_tsyc11 "map wop_padkitchen; set nextmap_tsyc vstr map_tsyc12"
set map_tsyc12 "map wop_padlibrary; set nextmap_tsyc vstr map_tsyc13"
set map_tsyc13 "map wop_padship;    set nextmap_tsyc vstr map_tsyc14"
set map_tsyc14 "map wop_padshop;    set nextmap_tsyc vstr map_tsyc15"
set map_tsyc15 "map wop_trashmap;   set nextmap_tsyc vstr map_tsyc1"


// BigBalloon
set map_bb0  "map wop_anteroomBB;   set nextmap_bb vstr map_bb1"
set map_bb1  "map wop_backyardBB;   set nextmap_bb vstr map_bb2"
set map_bb2  "map wop_bathBB;       set nextmap_bb vstr map_bb3"
set map_bb3  "map wop_cabinBB;      set nextmap_bb vstr map_bb4"
set map_bb4  "map wop_dinerBB;      set nextmap_bb vstr map_bb5"
set map_bb5  "map wop_huetteBB;     set nextmap_bb vstr map_bb6"
set map_bb6  "map wop_jailBB;       set nextmap_bb vstr map_bb7"
set map_bb7  "map wop_padatticBB;   set nextmap_bb vstr map_bb8"
set map_bb8  "map wop_padcrashBB;   set nextmap_bb vstr map_bb9"
set map_bb9  "map wop_padgardenBB;  set nextmap_bb vstr map_bb10"
set map_bb10 "map wop_padkitchenBB; set nextmap_bb vstr map_bb11"
set map_bb11 "map wop_padlibraryBB; set nextmap_bb vstr map_bb12"
set map_bb12 "map wop_padshipBB;    set nextmap_bb vstr map_bb13"
set map_bb13 "map wop_padshopBB;    set nextmap_bb vstr map_bb14"
set map_bb14 "map wop_trashmapBB;   set nextmap_bb vstr map_bb0"


//
// Gametypes
//

// Start with 8 lives in Last Pad Standing
set g_LPS_startLives "8"
// Do not enable InstaPad
set g_instaPad       "0"

// Free For All
set gametype_ffa  "set g_gametype 0; set pointlimit  32; set timelimit 16; vstr nextmap_ffa;  set next_gametype vstr gametype_syc"
// Spray Your Color
set gametype_syc  "set g_gametype 3; set pointlimit 256; set timelimit 16; vstr nextmap_syc;  set next_gametype vstr gametype_lps"
// Last Pad Standing
set gametype_lps  "set g_gametype 4; set pointlimit   8; set timelimit 16; vstr nextmap_lps;  set next_gametype vstr gametype_tffa"
// Free For All Team
set gametype_tffa "set g_gametype 5; set pointlimit  64; set timelimit 16; vstr nextmap_tffa; set next_gametype vstr gametype_ctl"
// Capture The Lolly
set gametype_ctl  "set g_gametype 6; set pointlimit   8; set timelimit 16; vstr nextmap_ctl;  set next_gametype vstr gametype_tsyc"
// Spray Your Color Team
set gametype_tsyc "set g_gametype 7; set pointlimit 512; set timelimit 16; vstr nextmap_tsyc; set next_gametype vstr gametype_bb"
// BigBalloon
set gametype_bb   "set g_gametype 8; set pointlimit 256; set timelimit 16; vstr nextmap_bb;   set next_gametype vstr gametype_ffa"


//
// Setup the rotations
//
set nextmap    "vstr nextscript"
set nextscript "vstr next_gametype; set nextmap vstr nextscript"

// Initialize individual map rotations
set nextmap_ffa  "vstr map_ffa1"
set nextmap_syc  "vstr map_syc3"
set nextmap_lps  "vstr map_lps8"
set nextmap_tffa "vstr map_tffa17"
set nextmap_ctl  "vstr map_ctl3"
set nextmap_tsyc "vstr map_tsyc12"
set nextmap_bb   "vstr map_bb4"

// Initialize gametype to start with
set next_gametype "vstr gametype_ctl"

//
// You can now load a map via "vstr nextmap"
//

